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Hidden & Dangerous 2 single-player - Free download and software reviews - CNET Download.Hidden and dangerous 2 free download for pc



 

Developer's Description By Gathering. The storyline takes you to Europe, Africa, Burma, and other locations scattered across the globe, and puts you in missions that blend of action, strategy, and tactics.

Full Specifications. What's new in version 1. Release November 7, Date Added February 10, Version 1. Operating Systems. Total Downloads 66, Downloads Last Week 8. Report Software. Related Software. Engage enemies in multiple attack sites across the globe. Call of Duty 2 demo Free to try. Dangerous Games: Illusionist is a hidden object game The Nightshift Code is a hidden object adventure game that takes players on mysterious and sometimes dangerous journeys Your neighbor and friend, Monty, has been murdered!

Five epic adventures with fearless females, all in one! Search for hidden objects throughout dangerous, exotic lands, from ancient jungles to an abandoned mine. Tantalus, a thrilling Hidden Object Adventure Match 3 to unlock the gold on a journey like no other! Travel through dangerous jungles Hidden files in Other hidden features include X Recovery is a hidden bootable partition Books to Borrow Open Library.

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Hidden and Dangerous 2 Download | GameFabrique.Download Hidden and Dangerous 2



 

With more patches and that much missed co-op mode, this might just take off. We reckon it deserves to. History repeats, historians often say, and after seeing all of the World War II titles on the market, I tend to agree. Hidden and Dangerous 2 looks to repeat history once again, but this time from the perspective of the British Spectral Air Service, an espionage unit used to cause mayhem behind Axis lines.

But in a saturated market with plenty of worthwhile WWII titles, is Hidden and Dangerous 2 good enough to make history worth repeating again? Hidden and Dangerous 2 is one of the many games in the recent trend to bend a few genres into its fold, but first and foremost, it's a squad-based tactical shooter with an emphasis on espionage -- throw in some RTS and RPG elements for good measure. The game is unlinear in how you accomplish missions, whether you prefer the run-and-gun method or meticulous planning and execution though HaD2 accommodates the latter much more.

Variety is also one of the game's fortes; with missions ranging from squad based tactical missions to solo espionage missions. The tactical mode is handled really well, and even allows you to pause time and issue orders which gives you a lot of freedom in how you tackle situations.

Multiplayer takes a cue from Battlefield and combines vehicles with large, open maps ' it feels a bit slow, but is still a lot of fun. HaD2 sets out to create an immersive and realistic WWII setting, and it accomplishes this goal fantastically. The graphics and audio both play a large role in this as they ultimately create an authentic WWII setting. The draw-in distance goes quite far so there's a lot of detail in the environments and the ambient and moody music fits very well with the WWII theme.

Great voice-acting and sound effects top off the package. HaD2 pays a hefty price for its realism: the unrelenting difficulty level. One-hit kills, sharp enemy AI, not-so-sharp ally AI, and confusing mission objectives all share a role in the blame. Some might find the difficulty an attracting aspect, but too often the game will rely on trial and error to bypass the harder areas.

Needless to say, frustration will often result. Unfortunately, HaD2 has a lot of problems aside from the steep difficulty. The interface is, at best, clunky and often results to a lot of micromanagement to accomplish simple tasks.

Bugs are frequent in HaD2 as well, in both sloppy programming and AI screw-ups. Right from installation, I had problems and they permeated throughout the game.

And while enemy AI is clever enough, troops under your command will sometimes ignore your staggered orders and do absolutely nothing. For everything Hidden and Dangerous 2 does right, there's something that it does wrong. HaD2 ultimately creates a frustrating experience stemming from both the deep difficulty and buggy programming. But, underneath these problems lies an extremely realistic and engaging squad-based combat sim.

If you can overlook the problems, there's a lot to be had here; but for most gamers, it won't be worth the time or effort. Browse games Game Portals.

What's new in version 1. Release November 7, Date Added February 10, Version 1. Operating Systems. Total Downloads 66, Downloads Last Week 8. Report Software. For all intents and purposes this is still very much a DirectX 8. No fancy use of pixel shaders and no Havok physics.

I'm just saying the 3D code doesn't stand out in any way, especially if we consider that LS3D uses some very ugly 2D sprites to depict the dense jungle foliage. Still, the visuals are always a matter of personal affinities. The lousy camera work in confined areas isn't however. It seems that the Mafia engine has no problems handling outdoor settings, but it's hardly effective when it comes to claustrophobic interiors. My characters would often get stuck on door frames and there were numerous other collision detection problems.

Furthermore, in certain levels like the one taking place on the Antarctic entire cabin walls would disappear and it would appear as if I was floating on icy water instead of walking around in a wooden cabin. As I had mentioned, the AI isn't exactly top-notch either. Generally, it's good enough not to infuriate you completely, and at times it will show flashes of brilliance enemy soldiers flanking you and looking for best possible cover. But, there were many other times when I would lose my patience with it.

My teammates would have some major difficulties navigating through cramped areas - their path finding in narrow spaces isn't exactly brilliant. Naturally, this means I had to baby sit them a couple of times. Sometimes, my heavy gunners carrying BAR machine guns just wouldn't return fire even when they were being shot at from ten feet away and even though I've set their attack mode to "fire at will".

Conversely, enemy soldiers would sometimes be oblivious to the fact that I'm standing very near to them. On the other hand, they'd often spot me crawling in the shadows from about three hundred feet away.

In games like Splinter Cell you could gauge certain AI patterns and adapt accordingly. Sign up Log in. Web icon An illustration of a computer application window Wayback Machine Texts icon An illustration of an open book. Books Video icon An illustration of two cells of a film strip. Video Audio icon An illustration of an audio speaker. OS X is hidden , you will Windows Mac. Mysteries of Magic Island Strategy Guide. Dangerous Games 2. Illutionist CE. The Nightshift Code.

   


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